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Walid Perrussel-K
Walid Perrussel-K
Associate Principal Artist @Rockstar North
Edinburgh, United Kingdom

Summary

Self taught Artist

Primary skills:
Hard surface modeling
VFX Simulation and tech art
Texturing and material definition (PBR)
Composition / Level design
Lighting

Skills

Hard Surface Modeling3D ModelingLevel DesignLightingPBR TexturingPre-vizShaders

Software proficiency

3ds Max
3ds Max
ZBrush
ZBrush
3DCoat
3DCoat
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Octane Render
Octane Render
Unreal Engine
Unreal Engine
Arnold
Arnold
Quixel Suite
Quixel Suite
Mixer
Mixer
Photoshop
Photoshop
Modo
Modo
Marmoset Toolbag
Marmoset Toolbag

Experience

  • Freelance CG artist at Self Employed
    January 2016 - January 2019

    - Responsible for various set-dressing/Hero asset for VFX - Video games.

    - Responsible for advanced destruction simulation and pipeline tools.

    - Unreal engine Marketplace content.

  • Interior Artist at Rockstar North
    Edinburgh, Royaume-Uni
    January 2019 - Present